Rummy House
Rummy House
An online multiplayer card game


Rummy House is based on a friendly game of cards called Rummy.
My friend, Will, and I missed playing Rummy so...we built Rummy House!




Planning process:

1) Listed out the main actions and goals involved in the card game.
2) Checked out our competitors and broke down strengths and weaknesses, especially in their UX.
3) Created a flowchart based on Rummy and what I learned in 1) and 2).

Paper prototypes:
While I was laying down the elements of the game, I focused on making the layouts feel natural.
My goal was to capture much of the physical experience into 2D form.




Design decisions:
One of the most important design decisions I had to make was the card design 🃏
Although we weren't designing for mobile, I wanted to reduce the unnecessary work of maintaining different versions.







Other decisions, such as designing visual labels/cues, were often aesthetic or brand-driven.
For instance, the same suit emblems are used to design the cover images.
MVP Insights:
There were three insights I missed that I realized in our MVP testing:
